Timeline for How best to iterate over three dimensional grid?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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May 3, 2023 at 13:03 | comment | added | Wolfgang Bangerth |
The question is "the most efficient way for what?" I just don't see where you are going. A triple loop just incrementing a few double variables cannot be beaten by any kind of complicated data structure. But since I/anyone don't know what you want to do, we really can't help yuo.
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May 3, 2023 at 7:58 | comment | added | KeynesCoeFen | Is that the most efficient way? Thank you Wolfgang | |
May 2, 2023 at 3:02 | comment | added | Wolfgang Bangerth | Why create a mesh data structure? Why not just use a triple loop? | |
May 1, 2023 at 20:26 | comment | added | KeynesCoeFen | I have done more research Wolfgang and found that I need to have a structured, rectangular mesh. So I don't need to have anything fancy but if you or others know a way to create a box mesh using a decent C++ library, I would be very grateful to know. | |
Apr 30, 2023 at 23:02 | comment | added | Wolfgang Bangerth | I think you have to explain more what you want to do. A triple loop sounds like a good starting point, but since nobody has an idea what your goal is, there's nothing we can help. | |
Apr 29, 2023 at 8:41 | comment | added | KeynesCoeFen | Yes it shall take some discretization. I look forward to your idea Wolfgang | |
Apr 28, 2023 at 22:26 | comment | added | Wolfgang Bangerth | There are infinitely many values in this box. It's going to take me a while to verify that the algorithm I have in mind actually works... stand by... | |
Apr 28, 2023 at 21:26 | history | edited | KeynesCoeFen | CC BY-SA 4.0 |
edited title
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S Apr 28, 2023 at 21:24 | review | First questions | |||
May 12, 2023 at 21:25 | |||||
S Apr 28, 2023 at 21:24 | history | asked | KeynesCoeFen | CC BY-SA 4.0 |