I'd like to simulate how several particles mix together. For example, how do they settle when you throw them in a bucket? How do they assemble in zero-gravity? I might also want that they are "sticky" or that they can crack. I might also want to add some not-so-rigid things like drops of glue or snippets of strings.
The goal is not to have 100% accuracy in the physics, but more to end up with particle clusters that look similiar and have similiar geometric properties as their real-world counterparts.
I assume that this is a task which can get arbitrary difficult. Currently, I'm just looking for a good starting point:
- Terms and words to do a good internet research
- A good paper that can serve as a starting point
- A real good book, probably from game physics