I asked this question over at stackoverflow, and got blasted for it. I am currently working with legacy MD code written in C that my university uses, and haven't moved to a more modern library like OpenMM or mdcore (even though I fully want to). Right now, our visualization routines are horribly out of date, and I am beginning to require something more advanced to make movies of my simulations.
The current visualization 'library' we use is a combination of OpenGL primitives via 'glew,' and it's X extension. The researcher I work with a lot is in charge of the visualization routines, but here is my question:
Is there a newer, 'easy to use,' visualization library that I can link to that people could recommend? I really need it for showing 3D simulation movies, and being able to do change perspectives, show multiple perspectives, etc, would be awesome. Post processing would also be nice, since I write out binary files containing position information for all the objects in my simulation. What do other people use for molecular dynamics simulations, where you have more than just spheres? I have spheres, cylinders, squiggly lines, etc in the current incarnation.