Questions tagged [computational-geometry]

The study of efficient algorithms and data structures to solve various problems involving point sets, line segments, polygons, polyhedra, simplices, etc.

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Finding closed equipotential surfaces on a 3D grid

In short, I'm looking for either: (1) Publications or other sources dealing with contour/isosurface finding algorithms, so that I can write my own implementation (and parallelize as best I can), or (...
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Closest interior point on integer grid to a vertex of a convex polyhedron

I have a 3 dimensional convex polyhedron whose vertex coordinates are rational. For one of these vertices, I would like to find the nearest integer grid point (under the Euclidean metric) that is ...
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Library for closest point on a polyhedron

I need to compute a closest point on a nonconvex polyhedron to a given point in 3D space. I need a simple algorithm or library. I search in CGAL but did not find a suitable function and the package is ...
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Dissipation and symplectic manifolds

I'm working on an API for simulation of port-Hamiltonian systems. As far as I understand it, a Hamiltonian system is symplectic if it is power conserving, and so including resistive elements would ...
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How to calculate the area of intersection between a 3D volume and a 2D plane

Hello if anyone can offer insight on how to solve my problem that would be great! I am looking to calculate the area of intersection between a 3D volume and a 2D plane. 3D volume: defined by 6 points ...
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How to treat hexahedral element with shifted hanging node?

When using the Hexpress grid generator one gets hexahedral cells, possibly with hanging nodes. Because of a smoothing step, the hanging nodes can be shifted: they are not necessarily on the straight ...
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Restrict Voronoï diagram to a polygon

I managed to build the Voronoï diagram of n points using Fortune's algorithm. This gives me a set of half-edges, some of which being infinite (no starting point and/or no end point). I'd like to ...
472 views

Backward stable projection and normalization of a vector

Given a machine precision unit vector $n$, and an arbitrary vector $v$, I want an unconditionally backward stable method to compute $$f(v) = \frac{v-nn'v}{\left|v-nn'v\right|}$$ In other words, ...
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Error in Maple's CellDecomposition Command

I have a simple system that I want to process with the CellDecomposition command of Maple. I don't know why Maple is giving an error here! The code is ...
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exact area resampling [closed]

I do image processing, and right now I need to resample some images taken from slightly different perspectives so I can match up features. The pixel intensities have scientific significance, so I want ...
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Shape regularity in higher dimensions

In Finite Element theory, and other methods in scientific computing for PDEs, one uses meshes which fulfill several regularity criteria, many of them being equivalent. It is of interest to have ...
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Conservative field mapping between two topologically disconnected surface meshes

Some background: the Front-Tracking method uses a triangular surface mesh to describe the boundary between two immiscible fluids. To deal with the breakup and coalescence of the fluid interface, ...
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Ray casting algorithm for multiple disjoint polygons is still valid?

We're dealing with country borders, that is the set of multiple disjoint domains that is made of polygons. To extract the different point on the map by a given country we've been said to implement ...
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Recovering coordinates by eigendecomposition without double-centering

Suppose an Euclidean distance $D\in\mathbb{R}^{n\times n}$ matrix between a set of $n$ objects is given. To obtain inner-products (which will be further be used to recover coordinates), entries of $D$ ...
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Is there an algorithm to find an almost-convex hull given a tolerance angle?

I'd like to know if there is an algorithm that given a set o points and an angle computes the convex-hull if the angle is $\alpha = 0$ and given an $\alpha > 0$ computes an envelope that follows ...
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Given values on a mesh, what algorithm can I use to construct efficiently level set contours?

I have a mesh, faces $F$, edges $E$, and vertices $V$, and I have a list of predefined level set contours. What algorithm can I use to construct contours in the most efficient manner? A plot of the ...
I have a list of vertical cut planes, and I have a polygonal mesh ( it's a 2D+0.5D mesh, something like a 2D mesh with an extra dimension, $z$ attached to each point). One can assume that the mesh ...
I know that delaunay triangulation can be extended into arbitrary dimensions by solving the convex hull problem in $(p+1)$ dimensions and projecting the lower hull into dimension $p$ to obtain a mesh ...