I'm working on a project that requires unknown image elements to be filled in, and am using a simple inpainting algorithm, which I would like to understand better. It works by repeatedly convolving a 3x3 filter (in 2D) with the image. The center point of the filter has coefficient zero (of course!), while the corners have $b = 0.073235$, and the vertical and horizontal coefficients are $a = 0.176765$
Here is a link to the paper I am using: Inpainting paper
I would like to understand how these were derived, but can't find the method in the literature. Note that $b/a \approx 2.41367 \approx \sqrt{2}+1$.
Of course, for normalization, $4 a + 4 b = 1$. I thought they might come from setting an approximation of the Laplacian = 0, but have gotten nowhere with this.